
The Tribe stage of Spore, developed by Maxis and published by Electronic Arts
The wait is almost over. The end is nearly in sight.
Electronic Arts has just announced a release date for its eagerly
anticipated game Spore, in which players work their way up the
evolutionary ladder from single-celled organisms to space travelling
powerhouses. On September 7th, 2008, the game will ship on Windows PCs,
Macintoshes, DS and various mobile phones. No word yet on a ship date
for the Wii version, or whether Playstation 3 and Xbox 360 will be able
to join on the fun. The full press release can be found at the end of this post.
We've also conducted a pair of exclusive interviews with Maxis
chief designer Will Wright and Spore executive producer Lucy Bradshaw.
Wright gives us some detailed insight into why Spore has taken so long
to develop; why social networking sites like Facebook and Flickr are
serving as guiding lights for the finished product; an whether he's got
anything left in the tank after pouring his all into the game that some
people have referred to as SimEverything. Bradshaw, for her part,
explains what's been involved in creating the Mac edition of Spore,
along with never-before revealed details about the versions for DS and
mobile phones. You won't want to miss either one.
To read Part I of our two-part interview with Will Wright, click here. For Part II, click here. For our Q&A with Lucy Bradshaw, click here.
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EA AND MAXIS TO SHIP SPORE IN SEPTEMBER
Redwood
City, CA - February 12, 2008 - Get ready for the next Big Bang this
fall! Electronic Arts Inc. (NASDAQ: ERTS) and Maxis today announced
that Spore™, the highly anticipated game from the creators of The
Sims™, will be available at retailers worldwide the weekend of
September 7. Spore will be available for the PC, Macintosh, Nintendo
DS™, and mobile phones. "The wait is almost over," said Maxis Chief
Designer Will Wright. "We're in our final stages of testing and polish
with Spore, and the team at Maxis can't wait to see the cosmos of
content created by the community later this year."
Spore gives
players their own personal universe in a box. Create and evolve life,
establish tribes, build civilizations, sculpt entire worlds and explore
a universe created by other gamers. Spore gives players a wealth of
creative tools to customize nearly every aspect of their universe:
creatures, vehicles, buildings, and even UFOs. Players can then
seamlessly share their creations with the world or explore infinite new
galaxies created by other gamers.
Consumers can visit
www.spore.com to sign up for the Spore newsletter or check out all-new
screenshots and video of the game. Members of the media can visit EA's
press site at www.info.ea.com for information about all of EA's games.
About Electronic Arts
Electronic
Arts Inc. (EA), headquartered in Redwood City, California, is the
world's leading interactive entertainment software company. Founded in
1982, the company develops, publishes, and distributes interactive
software worldwide for video game systems, personal computers, cellular
handsets and the Internet. Electronic Arts markets its products under
four brand names: EA SPORTS™, EA™, EA SPORTS BIG™ and POGO™. In fiscal
2007, EA posted revenue of $3.09 billion and had 24 titles that sold
more than one million copies. EA's homepage and online game site is
www.ea.com. More information about EA's products and full text of press
releases can be found on the Internet at http://info.ea.com.
EA,
EA SPORTS, EA SPORTS BIG, POGO, The Sims and Spore are trademarks or
registered trademarks of Electronic Arts Inc. in the U.S. and/or other
countries. Nintendo DS is a trademark of Nintendo. All other
trademarks are the property of their respective owners.