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Posted Tuesday, February 12, 2008 1:00 PM

The Wright At the End of the Tunnel: Electronic Arts Announces That Its Long-Awaited, Much-Lauded Spore Will Finally Ship On September 7th, 2008

N'Gai Croal
 The Tribe stage of Spore, developed by Maxis and published by Electronic Arts
 

The wait is almost over. The end is nearly in sight. Electronic Arts has just announced a release date for its eagerly anticipated game Spore, in which players work their way up the evolutionary ladder from single-celled organisms to space travelling powerhouses. On September 7th, 2008, the game will ship on Windows PCs, Macintoshes, DS and various mobile phones. No word yet on a ship date for the Wii version, or whether Playstation 3 and Xbox 360 will be able to join on the fun. The full press release can be found at the end of this post.

We've also conducted a pair of exclusive interviews with Maxis chief designer Will Wright and Spore executive producer Lucy Bradshaw. Wright gives us some detailed insight into why Spore has taken so long to develop; why social networking sites like Facebook and Flickr are serving as guiding lights for the finished product; an whether he's got anything left in the tank after pouring his all into the game that some people have referred to as SimEverything. Bradshaw, for her part, explains what's been involved in creating the Mac edition of Spore, along with never-before revealed details about the versions for DS and mobile phones. You won't want to miss either one.

To read Part I of our two-part interview with Will Wright, click here. For Part II, click here. For our Q&A with Lucy Bradshaw, click here

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EA AND MAXIS TO SHIP SPORE IN SEPTEMBER

Redwood City, CA - February 12, 2008 - Get ready for the next Big Bang this fall!   Electronic Arts Inc. (NASDAQ: ERTS) and Maxis today announced that Spore™, the highly anticipated game from the creators of The Sims™, will be available at retailers worldwide the weekend of September 7. Spore will be available for the PC, Macintosh, Nintendo DS™, and mobile phones. "The wait is almost over," said Maxis Chief Designer Will Wright. "We're in our final stages of testing and polish with Spore, and the team at Maxis can't wait to see the cosmos of content created by the community later this year."

Spore gives players their own personal universe in a box. Create and evolve life, establish tribes, build civilizations, sculpt entire worlds and explore a universe created by other gamers. Spore gives players a wealth of creative tools to customize nearly every aspect of their universe: creatures, vehicles, buildings, and even UFOs.  Players can then seamlessly share their creations with the world or explore infinite new galaxies created by other gamers.

Consumers can visit www.spore.com to sign up for the Spore newsletter or check out all-new screenshots and video of the game.  Members of the media can visit EA's press site at www.info.ea.com for information about all of EA's games.

About Electronic Arts

Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, the company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, cellular handsets and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS™, EA™, EA SPORTS BIG™ and POGO™. In fiscal 2007, EA posted revenue of $3.09 billion and had 24 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.

EA, EA SPORTS, EA SPORTS BIG, POGO, The Sims and Spore are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. Nintendo DS is a trademark of Nintendo.  All other trademarks are the property of their respective owners.

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