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Posted Thursday, March 20, 2008 9:30 AM

The Accidental Exclusive, Or, Some Not-So-Subtle Ways In Which the Playstation 3 Remains An Afterthought Among Third Party Developers

N'Gai Croal
 The song list menu for Rock Band PS3 

Despite the PlayStation 2's utter dominance during the previous console cycle, we began to notice a trend emerging from casual conversations with developers: many of them were doing the bulk of their gaming on the Xbox. When asked, said game makers cited a variety of reasons, including better graphics, a wider selection of first-person shooters, and, of course, the superior online functionality of Xbox Live. This developer gap has only become more pronounced with the Xbox 360's yearlong head start and Sony's shockingly un-integrated Playstation Network feature set. We've spoken with a number of developers who don't even own PS3s; among those who do, several use it as nothing more than a Blu-Ray player. What's more, we've been to countless press events where third-party publishers are demonstrating their multiplatform games with nary a PS3 in the house. And when inquiries are made about its absence, we're greeted with a look that's either sheepish or knowing, as if it's now simply taken for granted that the PS3 version is of course lagging behind its Xbox 360 counterpart. Such is the state of PS3 development among third parties today.

We bring this up because, in our persistent state of naivete, we made yesterday what we thought was a simple request of Harmonix's PR firm. Having observed that all of the screenshots of the just-announced Rock Band in-game music store were taken from the Xbox 360 version, we inquired as to whether we could also obtain some screens of the PS3 version. Whereupon we were informed that no such screenshots existed, and that if we still wanted them, we'd have to wait until this morning. To which we replied, "For real? No-one on the team pulled screenshots for the PS3 version? Wow." Still, sensing the opportunity for a scoop, albeit a minor one, we nevertheless requested that said screens be sent our way.

As it turns out, the folks at Harmonix went into their lair much sooner than we'd been led to believe and procured four screenshots for us yesterday evening, one which you saw above, and three that will follow at the conclusion of this post. But we recount this tale to demonstrate the ways, both large and small, in which the PS3 remains an afterthought among game developers. And while the improved sales of PS3 in North America should ameliorate this situation--along with a European market in which the PS3 appears poised to regain its dominance--the fact remains that as much as Sony has lost market share among gamers, it has lost far more mind share among third party developers, publishers and even PR people, all of whom say that Microsoft is more responsive to their needs. We'll just add this to the list of problems that Sony will have to fix if it wants to reclaim its throne. (Scroll down to see the remaining screens.)

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 The Rock Band PS3 in-game store front 

 

 The Rock Band PS3 song pack menu

 

 The Rock Band PS3 genre menu

To read our post about the announcement of the Rock Band in-game music store, click here.

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Member Comments

Posted By: Furu (March 21, 2008 at 7:03 PM)

It´s even more apparent when looking at the review copies handed out to the press. Mostly the PS3 version lags behind, so the gaming press reviews the Xbox 360 version instead. PS3 is mentioned in the "available" section, but the MS console gets most of the attention. And look at e.g. Gametrailers multiplatform titles covers. Most of them are from 360 versions and seldomly from the PS3 or even the PC. This small stuff escalates into something that annoys a litlle, but I hope it will change eventually to something equal for everyone.


Posted By: N'Gai Croal (March 21, 2008 at 3:12 AM)

@hage: Every system has its strengths and weaknesses. I'm in a different situation than the typical gamer because I don't have to buy my consoles, so those strengths and weaknesses are offset. But my advice to anyone who asks me which system to buy is always the same: get the one that has more of the games that you want to play, and try your best to put up with the inevitable flaws.

@stephentotilo: Thanks. You and I were at a Ubisoft event a couple of months ago where a number of games were shown. Everything was on Xbox 360, PC or Wii. It's so commonplace now to go to industry events where all the games are being demonstrated on 360s that we don't even blink. But when I realized that it had gotten to the point where PS3 screenshots weren't even available, I thought it was post-worthy.

@JJHowarth: There are so many third party developers that do this, you'd be better off asking me which third parties don't. Criterion is one; they showed Burnout Paradise on PS3 from the beginning. Capcom did the same for Devil May Cry 4. Infinity Ward initially showed Call of Duty 4 on 360, but as early as E3 2007, it was playable for journalists on PS3. So there are some third party studios who are making PS3 development as much a priority as 360, if not more.

@MrBlu: I was surprised that the Red Ring of Death problem didn't have more of a negative impact on the 360. It's a testament to the strength of last year's 360 lineup and the price advantage as compared to PS3. Also, even though many, many machines broke down, consumers are understandably reluctant to write off the investment they've made in the games they bought. So they suck it up, get back on the horse, and pray he won't throw them

@firen: The picture quality is likely bad because some artifacting was introduced when I resized the photos to fit the column width of my blog posts. But having installed the update and run it on my PS3 at work, I can say that it looks pretty slick.


Posted By: firen (March 20, 2008 at 11:56 PM)

I totally agree N'Gai. I have been thinking about that too. Initially I didn't mind it too much but the trend continues to this day. Developers other than Criterion, still wholeheartedly prefer the 360 for various reasons. One of the most obvious being it's bigger install base. It truly is unfortunate. I

Oh and on a side note. Why is the picture quality so bad? Is that how you got them? Because when I compare the 360 shots : http://www.joystiq.com/photos/rock-band-music-store/708728/, these look like its from the PS2 or something.