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Posted Friday, May 09, 2008 1:20

Things You May Have Missed: Will Criterion Games' Alex Ward Ever Say Never Again? We Think Not.

N'Gai Croal
 Promo image for the 1983 film "Never Say Never Again," courtesy The Nostalgia Factory 

When we saw the news this morning that Criterion Games' much-debated-then-much-praised Burnout Paradise would be coming to PC, we were more than a little surprised. That's because in the past, the studio's creative director Alex Ward has made some playfully disparaging comments about gaming on PCs. So as we were Googling for one of his previous statements on the matter to throw into this morning's High Score post, we came across a statement that he had made previously to...us. Here's the exchange we had on the subject back in the fall of 2006:

What about PC gamers? You've been critical of the PC in the past. What would you say to someone who's finished F.E.A.R., they've finished Half-Life 2, they've finished Quake IV. They've seen their little brother rocking out with Black on the console, and they want to know, "When is Alex Ward going to show me some love?"

Never. I'm just being totally honest. I could lie, right, and say "Maybe you'll see a PC game from us in the future." No. I'm just not a PC gamer. The mouse, the keyboard, I know how they're used, it's just not for me. I'm a console gamer, through and through--there's no Gran Turismo on the PC, there's no Ridge Racer on the PC. It's not a system I grew up with. After what I said about PC gaming on the 1UP Show, I'm a marked man. I'll get my head kicked in if I ever go to QuakeCon, won't I? But I just don't get it. I can't do it. I'm a useless PC gamer.

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Some genres, I'll admit, I just don't get. Real-time strategy? Just don't get it. Role-playing games? Just don't get it. Oblivion? I really tried. And it's a great game--a lot of people think it's a great game. Not for me. Just can't get on with it. PC shooters, I don't know. I've always played pretty well with a controller. But you get the really hard-core religious guys going, "You've got to use a mouse and keyboard. It's better because you can do this, this and this."

Well that's quite an about-face, innit? Never, it would seem, is coming a lot sooner than Ward himself predicted, and with it, a whole lotta love for fans of PC gaming. Take a look at this ultrawide view of Burnout Paradise here...

Burnout Paradise PC ultrawide view

...along with a more vertical, dual monitor view here:

Burnout Paradise PC dual monitor view

You can see more images--and video--at Criterion's Web site right here. If this is what PC gamers have to look forward from the loving embrace of Alex Ward, then the mea culpas are surely unnecessary. Because "better late than never" has never been more true than it is today. You can read the full press release below.

*** 

EA’s BURNOUT PARADISE REVS ITS ENGINES ON THE PC

Redwood City, CA – May 9, 2008 – Criterion Games, a studio of Electronic Arts, (NASDAQ: ERTS) today announced that the award-winning driving game Burnout™ Paradise is being rebuilt specifically for the PC.  Burnout Paradise will be the first Burnout title ever made for the PC, customized with expanded multiplayer, enhanced online features, and community driven content.

Originally released for the PLAYSTATION®3 computer entertainment system and Xbox 360™ videogame and entertainment system, Burnout Paradise has won over 55 awards worldwide.  Burnout Paradise delivers an open-world environment built for intense speed, excitement and exploration and sets a new standard in the seamless transition from single-player offline to social online gameplay.

Burnout Paradise for the PC will combine all the open world racing, intense speed and action of the original game with new gameplay for the PC version.

Gamers can tune into a live webcast at http://criteriongames.com at 8:00 AM PST on Friday, May 9 for more details on this announcement.   For more information about Burnout Paradise, please visit http://criteriongames.com or the EA press website at http://info.ea.com.

Burnout Paradise for the PC has not been rated by the ESRB or PEGI.

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Member Comments

Posted By: Tashi0106 (May 12, 2008 at 8:47 )

I thought that Burnout Paradise sold pretty well across both platforms. I'm pretty sure it hit a million copies. Money definitely had everything to do with this though.


Posted By: Quikbeem (May 10, 2008 at 7:36 )

This is no brainer.  This is the off shoot of poor sales.  Criterion found it necessary to leverage the games assetts across additional platforms.  Look for the same to happen with HAZE after it fails to secure enough sales (ps3 exclusive) to justify its production cost.


Posted By: latinogamer (May 9, 2008 at 4:18 )

http://www.gamevideos.com/video/id/11387

Here is the link for his comments on the 1up show.  


 
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