N'Gai Croal
Hopefully, in the next week or so, we can stop talking about how "revolutionary" Braid is and get on with the rest of our lives. Who would have thought that adding a "LOL Time!" button to Super Mario Brothers would be so earth shatteringly creative.
Or to quote Corvus Elrod:
"What we got instead, however, was a brittle platformer with dreams of being much more."
"So, rather than presenting a compelling storyscape to experience, the game becomes a "learn how the designer thinks" style of game."
Church!