N'Gai Croal
|
Jan 22, 2008 03:33 PM
We've
often complained about the generation gap that divides those who
understand videogames as a medium and those who, in ways large and
small,
dismiss them. But is it possible that this gap has become, for some of
us, a security blanket, an article of faith? What would happen to those
of us in our mid-thirties and above if our parents, grandparents,
bosses, religious leaders, politicians, all wanted to play as regularly
as we do?
The spur for this brief-but-heartfelt reflection is a just-published AP story titled "Youth Vs. Adults In Gadget Wars"
about gadgets like mobile phones, social networks like Facebook and the
culture clash that can emerge as young and old meet on these playing
fields. The article begins with an anecdote about a college freshman
and his grandmother communicating via IM and pointing out correctly
that "Long gone are the days when the average, middle-aged adult did
well to simply work a computer. Now those same adults have Gmail,
upload videos on YouTube, and sport the latest high-tech gadgets." Then
it continues with:
Nowhere are the technological turf wars more apparent than on
social networking sites, such as MySpace and Facebook, which went from
being student-oriented to allowing adults outside the college ranks to
join.
Gary Rudman, a California-based youth market researcher, has heard the
complaints. He regularly interviews young people who think it's
"creepy" when an older person — we're talking someone they know — asks
to join their social network as a "friend." It means, among other
things, that they can view each others' profiles and what they and
their friends post.
"It would be like a 40-year-old attending the prom or a frat party," Rudman says. "It just doesn't work."
It's a particular quandary for image-conscious teens, says Eric Kuhn, a
junior at Hamilton College in upstate New York, who's blogged about the
etiquette of social networking.
He accepted his mom's invitation to be Facebook friends and has, in
turn, become online friends with other adults she knows. But so far, he
says, his 16-year-old sister has declined to add their mom "because she
thinks it is not cool."
From a gaming perspective, would it be cool with you if your boss
wanted to join your Rock Band band and bless the mic with his or her
vocal stylings on a nightly basis? What about if your grandparents
asked to cowboy up with your Halo clan and help you re-finish the
fight? Or if your parents had their heart set on your World of Warcraft
party?
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