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  • An Immodest Proposal: Level Up Figures Out the Fastest Way for BioWare Pandemic and Electronic Arts To Become BFFs

    N'Gai Croal | Jan 23, 2008 02:02 PM
     All For One: The poster for Season 4 of "The Wire" 

    It's often been said that the foundation of any successful relationship is trust. The founders of BioWare and Pandemic have made it clear in interviews that they trust Electronic Arts CEO John Riccitiello, whom they know well from his days as a managing director of their previous owner, Elevation Partners. But as they are being slowly assimilated into the Borg the EA empire, we wondered, how might they quickly develop similar faith in the rest of their new colleagues? There are any number of bonding exercises that could do the trick: a weekend paintball retreat; a long night of drinking and Rock Band; standing up on a chair and falling backwards into the welcoming arms of their fellow studio general managers. But what better way to build trust than for BioWare Pandemic to collaborate with a slew of existing EA studios on a brand new IP? This is the subject of today's "An Immodest Proposal."

    Our game concept is ripped from yesterday's headlines, or rather a Wired.com piece that several blogs picked up on last year, titled "Sims Designer Had the Wright Stuff for Street Racing Way Back When." Inspired by the documentary "32 Hours 7 Minutes," the story centers around the revelation that Sim City creator Will Wright once held the record for an illegal cross-country race from Brooklyn, NY to Santa Monica, CA. Like many of you, we had no idea that Wright was once fast or furious. But we saw in the combination of this story, EA's wealth of studio talent and the persona of Wright himself the potential for the company's next great videogame franchise. Still, with the company having suffered a black eye in recent years for some of its labor practices, and the street watching its headcount like a aerie of hawks, we don't suggest that EA overwork its teams or add more people to tackle this. Instead, we'd dream big and urge EA to borrow a page from Google and let everyone at the company spend one day a week working on a project of their own choosing. Or, in this case, our own choosing--for the sake of corporate harmony.

    Now, on to the project.

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  • Level Up's Top Six Gaming Tidbits for Jan 23rd, 2007

    N'Gai Croal | Jan 23, 2008 11:23 AM
    1. OPP...ortunities: Let's make lots of money
    2. WHA...t's the frequency, Sony? Skype on PSP delayed in Japan
    3. CAN...Capcom be strong-armed into making Bionic Commando Wii?
    4. UWE...Boll vs. proto-Anakin? Actor-martial artist issues challenge
    5. HOW...much were those saved game files worth to their owner?
    6. RND...Esquire's "Dubious Achievements" unlocked, laid to rest
    More
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