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<?xml-stylesheet type="text/xsl" href="http://blog.newsweek.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>The George Miller Interview, Part II</title><link>http://blog.newsweek.com/blogs/levelup/archive/2008/03/12/the-george-miller-interview-part-ii.aspx</link><description>In Part I of our two-part Q&amp;amp;A with Australian writer-director-producer George Miller, he discussed why he wanted to step up his level of involvement in videogames; how he met Cory Barlog; and what areas of common ground he sees between the two media.</description><dc:language>en</dc:language><generator>CommunityServer 2.1 SP2 (Debug Build: 2.18)</generator><item><title>re: The George Miller Interview, Part II</title><link>http://blog.newsweek.com/blogs/levelup/archive/2008/03/12/the-george-miller-interview-part-ii.aspx#245283</link><pubDate>Thu, 13 Mar 2008 16:23:22 GMT</pubDate><guid isPermaLink="false">544c64cf-7058-4151-925a-a0fd041e73dd:245283</guid><dc:creator>HeartbreakRidge</dc:creator><description>&lt;p&gt;I love how both of you asked each other multitple times if something made sense. :)&lt;/p&gt;
</description><category>Blog: Level Up</category></item><item><title>re: The George Miller Interview, Part II</title><link>http://blog.newsweek.com/blogs/levelup/archive/2008/03/12/the-george-miller-interview-part-ii.aspx#248046</link><pubDate>Fri, 14 Mar 2008 18:19:21 GMT</pubDate><guid isPermaLink="false">544c64cf-7058-4151-925a-a0fd041e73dd:248046</guid><dc:creator>Evilbaby</dc:creator><description>&lt;p&gt;well you could tell both in this interview and the one with Barlog that there is like a evolving fusion of terms between the film and game industry. &amp;nbsp;Seems like both parties, and the press, will be having a lot of &amp;quot;Does that make sense?&amp;quot; conversations as things go forward.&lt;/p&gt;
&lt;p&gt;Nice job though N'Gai! I'm pretty excited to see how well Miller can pull this off. &amp;nbsp;though it seems kind of straight foward I don't think anyones every really approached a property like this....especially not from the film side. &amp;nbsp;Really enjoyed the piece.&lt;/p&gt;
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