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<?xml-stylesheet type="text/xsl" href="http://blog.newsweek.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Dispatches: Opening Remarks On a (Temporarily) Verboten Subject--The Opening Credits Sequence For Grand Theft Auto IV</title><link>http://blog.newsweek.com/blogs/levelup/archive/2008/04/27/dispatches-remarks-on-the-hush-hush-opening-credits-for-gta-iv.aspx</link><description>Life is complicated. I killed people, smuggled people, sold people. Perhaps here, things will be different. --Niko Bellic, Grand Theft Auto IV When Rockstar Games showed the first trailer for Grand Theft Auto IV, people marvelled over the detailed environments,</description><dc:language>en</dc:language><generator>CommunityServer 2.1 SP2 (Debug Build: 2.18)</generator><item><title>re: Dispatches: Opening Remarks On a (Temporarily) Verboten Subject--The Opening Credits Sequence For Grand Theft Auto IV</title><link>http://blog.newsweek.com/blogs/levelup/archive/2008/04/27/dispatches-remarks-on-the-hush-hush-opening-credits-for-gta-iv.aspx#347787</link><pubDate>Mon, 28 Apr 2008 00:46:13 GMT</pubDate><guid isPermaLink="false">544c64cf-7058-4151-925a-a0fd041e73dd:347787</guid><dc:creator>StolenName</dc:creator><description>&lt;p&gt;Tongue-in-cheek, dick-in-hand. The games' story script is exceptional and all the characters brilliantly acted, however, despite the cleverness I still find myself whincing at street signs like &amp;quot;Shoot Your Load Shooting Gallery&amp;quot; or the way the bowling alley logo is designed to look like a penis and balls. I've come to expect this kind of adolescent joking in the games, and some of the slogans provide a chuckle, but I wish they'd move on from this kind of crap.&lt;/p&gt;
&lt;p&gt;Where Rockstar shine using satire, however, is not in the environments or even story but rather via the in-game radio stations, which perfectly mock professional and underground radio shows, tackle race and sex issues in a rather amusing manner, comment on American commerce and materialism (also echoed in game by Niko's one-time nickname &amp;quot;Money&amp;quot;) and even Western sub-culture, including Hardcore, Rock and Hip Hop.&lt;/p&gt;
</description><category>Blog: Level Up</category></item><item><title>re: Dispatches: Opening Remarks On a (Temporarily) Verboten Subject--The Opening Credits Sequence For Grand Theft Auto IV</title><link>http://blog.newsweek.com/blogs/levelup/archive/2008/04/27/dispatches-remarks-on-the-hush-hush-opening-credits-for-gta-iv.aspx#353209</link><pubDate>Tue, 29 Apr 2008 16:52:46 GMT</pubDate><guid isPermaLink="false">544c64cf-7058-4151-925a-a0fd041e73dd:353209</guid><dc:creator>errl</dc:creator><description>&lt;p&gt;I'll be interested to hear more of your thoughts on tis now you can write about it, N'gai! &amp;nbsp;One quick thought - I loved the extremely cinematic opening credits, as they somehow remind me vaguely of Will Eisner's use of title pages in his comic book The Spirit. &amp;nbsp; &lt;a rel="nofollow" target="_new" href="http://willeisner.com/gallery/single_pages.html"&gt;http://willeisner.com/gallery/single_pages.html&lt;/a&gt; (click &amp;quot;the Partner page 1 for a great example)&lt;/p&gt;
&lt;p&gt;errol&lt;/p&gt;
</description><category>Blog: Level Up</category></item></channel></rss>