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<?xml-stylesheet type="text/xsl" href="http://blog.newsweek.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>The Clive Barker Interview, Part I</title><link>http://blog.newsweek.com/blogs/levelup/archive/2007/10/22/the-clive-barker-interview-part-i.aspx</link><description>Author, director painter and game designer Clive Barker In July, we sat opposite writer-director-painter-game designer Clive Barker in a midtown Manhattan hotel suite for an interview. What began as a discussion of his horror-themed first-person shooter</description><dc:language>en</dc:language><generator>CommunityServer 2.1 SP2 (Debug Build: 2.18)</generator><item><title>re: The Clive Barker Interview, Part I</title><link>http://blog.newsweek.com/blogs/levelup/archive/2007/10/22/the-clive-barker-interview-part-i.aspx#42924</link><pubDate>Mon, 22 Oct 2007 14:14:38 GMT</pubDate><guid isPermaLink="false">544c64cf-7058-4151-925a-a0fd041e73dd:42924</guid><dc:creator>joeboy101</dc:creator><description>&lt;p&gt;I dunno, the demo for Jericho was executed well, but it seemed... and this is not fair to Clive who has a very original sense of horror ala Lovecraft, it seemed derivative. The typical squad based shooter with a few different elements thrown in. I don't think this is indicative of what Clive brings to the table, because the first game I remember of his, The Undying, was a strong solid shooter that had a penchant for scary the piss outta people. And not just with cheap tricks, but with genuine creepy atmosphere and anticipation. Jericho, while steeped in strong narrative and atmosphere, just seems a litte depleted in its action.&lt;/p&gt;
</description><category>Blog: Level Up</category></item><item><title>re: The Clive Barker Interview, Part I</title><link>http://blog.newsweek.com/blogs/levelup/archive/2007/10/22/the-clive-barker-interview-part-i.aspx#43015</link><pubDate>Mon, 22 Oct 2007 17:30:26 GMT</pubDate><guid isPermaLink="false">544c64cf-7058-4151-925a-a0fd041e73dd:43015</guid><dc:creator>harrison25</dc:creator><description>&lt;p&gt;i'm not sure the game will be very good, and i'm also quite positive it's not clive's fault...&lt;/p&gt;
&lt;p&gt;I agree with joeboy101, 'derivative' would be the perfect way to describe Jericho's gameplay, and that has little to do with the writer...&lt;/p&gt;
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