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<?xml-stylesheet type="text/xsl" href="http://blog.newsweek.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>The Clive Barker Interview, Part IV</title><link>http://blog.newsweek.com/blogs/levelup/archive/2007/10/25/the-clive-barker-interview-part-iv.aspx</link><description>Clive Barker's Jericho, developed by Mercury Steam and published by Codemasters In Part III of our Q&amp;amp;A with Clive Barker, whose videogame Jericho is now in stores, we spoke at length about the past, present and future of the horror movie. In today's</description><dc:language>en</dc:language><generator>CommunityServer 2.1 SP2 (Debug Build: 2.18)</generator></channel></rss>