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<?xml-stylesheet type="text/xsl" href="http://blog.newsweek.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Loot: Nintendo of America President Reggie Fils-Aime on the Future of Nintendo's Third Party Support, Part II</title><link>http://blog.newsweek.com/blogs/levelup/archive/2007/04/03/loot-nintendo-of-america-president-reggie-fils-aime-on-the-future-of-nintendo-s-third-party-support-part-ii.aspx</link><description>In Part I of our two-part interview with Nintendo of America president Reginald Fils-Aime , he explained some of the steps he took to win back the support of third party publishers that had walked away from the Gamecube, but rejected the notion that some</description><dc:language>en</dc:language><generator>CommunityServer 2.1 SP2 (Debug Build: 2.18)</generator></channel></rss>