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<?xml-stylesheet type="text/xsl" href="http://blog.newsweek.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>The Dylan Cuthbert Interview, Part II</title><link>http://blog.newsweek.com/blogs/levelup/archive/2007/12/10/the-dylan-cuthbert-interview-part-ii.aspx</link><description>The Rock, one of several enemy types in Q-Games' PixelJunk Monsters In Part I of our two-part Q&amp;amp;A with Q-Games founder Dylan Cuthbert, he explained why he wants to turn Japanese players on to the pleasure of RTS games with his forthcoming title PixelJunk</description><dc:language>en</dc:language><generator>CommunityServer 2.1 SP2 (Debug Build: 2.18)</generator></channel></rss>