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The Artist's Way
Showing page 1 of 15 (141 total posts)
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knockknock.biz luggage tags. Photo courtesy of justinph.
I guess it's finally time for me to level up.
It
was the summer of '99 when I convinced my then editor to send me on a
tour of the U.S. videogame industry. When I finally returned three
weeks later, my head was still spinning. I felt as though I'd seen the
future of entertainment. It ...
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knockknock.biz luggage tags. Photo courtesy of justinph.
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ngmoco founder Neil Young
On June 18th, Level Up broke the news that EA Blueprint boss Neil Young was leaving Electronic Arts to launch his own company. Last Friday, we caught up with Young by phone to procure some additional details about his venture, named ngmoco. The ''affable Brit,'' as we described young in our previous post, ...
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Level Up has just learned that Electronic Arts veteran Neil Young has left the company for an unspecified ''new project,'' on which EA Games label president Frank Gibeau wishes him the best of luck. During his 11 year tenure at EA, the affable Brit captained such projects as the ahead-of-its-time alternate reality game Majestic and the ...
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Grand Theft Auto IV and Wii Fit have scored headlines for shifting public opinions about videogames by deftly tackling the respective subjects that inspired them: crime and fitness. Now comes Metal Gear Solid 4 ($60; konami.com), whose major themes derive from a most unlikely place: President Dwight D. Eisenhower’s 1961 farewell address warning ...
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When Warner Bros Interactive Entertainment senior vice president Jason ...
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Spore, developed by Maxis and published by Electronic Arts Last month, as part of our ongoing obsession with Media
Molecule's upcoming Playstation 3 game LittleBigPlanet, we threw out
the idea of the developers turning their 2-D prototype Craftworld into
a full-on game, while allowing levels to be exchanged between the two
games ...
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Echochrome, developed and published by Sony Computer Entertainment
Last month, as part of our ongoing obsession with Media
Molecule's upcoming Playstation 3 game LittleBigPlanet, we threw out
the idea of the developers turning their 2-D prototype Craftworld into
a full-on game, while allowing levels to be exchanged between the two
games ...
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Promo image for the 1983 film ''Never Say Never Again,'' courtesy The Nostalgia Factory When
we saw the news this morning that Criterion Games'
much-debated-then-much-praised Burnout Paradise would be coming to PC,
we were more than a little surprised. That's because in the past, the
studio's creative director Alex Ward has made ...
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To get some more information on tomorrow's announcement of the Rubik's World title for Wii and DS, which will be published in the fall by The Game Factory, we conducted two separate interviews. We spoke first with the game's Dutch developers: Two Tribes managing director Martijn Reuvers, and the company's creative director Collin ...
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